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AI Insights · Timothy · April 2022

Top 5 Sandbox-like Games on iOS in Poland in Q1 2022

Explore the performance of the top 5 sandbox-like games on iOS in Poland during Q1 2022, including trends in weekly downloads, revenue, and active users.

Top 5 Sandbox-like Games on iOS in Poland in Q1 2022

In Q1 2022, the top 5 sandbox-like games on iOS in Poland showcased varied performance metrics across weekly downloads, revenue, and active users. Here’s a detailed look at how each game fared:

Roblox by Roblox Corporation saw fluctuating weekly revenue, starting the quarter at around $58K and dipping to approximately $33K in the second week of January before peaking again at $52K in early February. Weekly downloads for the game showed a downward trend, beginning at 7.8K and ending the quarter at 4.1K. Meanwhile, weekly active users remained relatively stable, hovering around 98K to 100K throughout the quarter.

Minecraft from Mojang experienced a steady decline in weekly revenue, starting at $7.1K and gradually decreasing to roughly $3.3K by the end of March. Weekly downloads followed a similar downward trajectory, beginning at 308 and dropping to 159. However, weekly active users showed resilience, starting at 20.3K and peaking at 24.1K in early March before stabilizing around 23K towards the end of the quarter.

BlockStarPlanet by MovieStarPlanet had modest weekly revenue, with peaks and troughs throughout the quarter. Revenue started at $310, peaked at $372 at the end of January, and then dropped to around $122 by late March. Weekly downloads showed significant fluctuation, starting at 908 and dropping to as low as 71 in mid-March before slightly recovering to 265. Active users saw a gradual decline from 7.9K to 6.6K over the quarter.

PK XD: Fun, friends & games from Afterverse Games displayed consistent weekly revenue, starting at $233 and ending at $295, with minor fluctuations throughout the quarter. The game’s weekly downloads showed a significant spike in mid-March, reaching 1.7K, before stabilizing to 285 by the end of the quarter. Weekly active users also saw a notable increase, peaking at 6.4K in the third week of March before settling at 5K.

Terraria by 505 Games had relatively low weekly revenue, starting at $139 and ending at $195, with minor variations. Weekly downloads were minimal and sporadic, with only a few weeks recording single-digit figures. Unfortunately, there was no data available for weekly active users for this game.

These insights are based on data from Sensor Tower. For more detailed analytics and insights, please visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2022